Current status: the full game launched July 28, 2026. The official feed contains the launch announcement and older demo updates, but no numbered retail patch after launch as of this check.
July 28, 2026 — full game launch
Mumpitz Games announced that Sir, We Have an Orc Problem was available to play and asked players to leave Steam reviews. The announcement does not include a semantic version, build number or list of launch-day balance changes.
Read the official launch announcement ↗
June 12, 2026 — demo update 2026.06.12.14.44
This was a demo build, not the current full-game version. The update added Headhunter, Damage Statistics and Power Shot upgrades; expanded the result screen; displayed enemy counts; adjusted per-level orc speed; added upgrade icons and total-value tooltips; changed Flamethrower balance; fixed a pause-menu Strafing Run exploit; added ability stat panels; and included explosion, performance and resize work.
Read the official June 12 demo notes ↗
June 5, 2026 — demo update 2026.06.04.12.00
The developer changed the Nuke-ready sound so it only played when Nuke was unlocked, improved level visuals—especially Level 5—updated battle-end button text and changed how surrendering interacted with two Bonus Resources upgrades.
Read the official June 5 demo notes ↗
Roadmap status
There is no formal public roadmap in the official Steam feed. The launch post says player feedback helps shape future updates, but that is not a commitment to Workshop, custom maps, custom towers, endless mode, DLC, macOS or a particular schedule.
Do not label the retail game with a demo version
2026.06.12.14.44 is an official demo-update title. Until Mumpitz Games
publishes a full-game version, this site labels strategies “Steam release, checked
July 31, 2026.”